Friday 24 October 2014

Moving to Unity

http://www.indievault.it/wp-content/uploads/unity3d1.jpg 
I'm here to announce that I will be shifting my project to unity instead of UDK. While UDK had a bunch of great features I feel that the UI was a mess and importing assets was a pain. In addition to that coding was near impossible with their complicated front-end system and creating new weapons was a living nightmare. Not to mention animating them made me want to hang myself from a branch.

While my game may look like total ass now at least it will function and with the added flexibility I will be able to do many things with it.

Going forward I will miss UDK's awesome shaders and swarm lighting, I will REALLY miss fracture, and most of all I will miss the built in A.I. system.

Actually, fuck UDK. Games are for playing, not watching. You hear that you dumbass YouTubers?

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