Sunday 23 November 2014

Steam Gets New Early Access Guidelines

According to this pastebin page which was put up by a steamworks developer Steam is setting some new rules aimed at their Early Access program.



Now, all we need is an armband printer...

I am going to say this straight. This is a step in the right direction. Early Access is an abomination in it's current state. Personally, Early Access has screwed me over time and time again. In fact the only time I have been pleased with it (not just "alright with") was when I bought Rust. Also, I can regretfully inform you that Starforge which I told you all was a good investment for $5 is complete shit and Project Zomboid has still gone nowhere.

Hopefully these new rules clean up some of the shit that's been spreading all over Steam these days.

Let's take a look at some notable quotes, shall we?

"Don’t launch in Early Access if you can’t afford to develop with very few or no sales."

This should be carved on a digital brass plaque upon entering their site.

"Make sure you set expectations properly everywhere you talk about your game."

 (Starforge) (cough)

"Don't launch in Early Access without a playable game."

 Define "playable"... I mean DayZ is the top Early Access seller and it's STILL not playable.

"Don't launch in Early Access if you are done with development."

 Call me crazy but if I was applying for the Steam store I'd like to have people think my game is complete.

"Do not make specific promises about future events."

Would promising to never finish the game count? I mean Starforge at v1.0 was almost a non-event!

And there you have it! Everyone hear that? OBEY THE COMMANDMENTS OF GABEN!



Also, fuck you Project Zomboid.

Saturday 22 November 2014

Blogger freed by Iran

A blogger was recently given a pardon by the Ayatollah in Iran.

While I do enjoy laughing at various bloggers that seem to find themselves in ridiculous and unpredictable circumstances this is actually a breath of fresh air. While it's not my job to question the motives of Iran I can safely say that this is very good news indeed.

SANTA!
SANTA!

If anything this just goes to show us that we can't trust our own governments anymore. We endlessly keep thousands of non-violent convicts in prison for indefinite periods of time. There are at any one time 2.4 million convicts in the United States. That's over 1% of the total population. Based on my knowledge of taking law 40S Canada isn't much better. Even the courts are awful as hell.

Notice China and the Middle East.
Notice the Red.


I don't have a shadow of a doubt that if this guy was imprisoned in the states like this he would be left to rot. Don't believe me? Mark Taylor is still imprisoned for bogus charges, and he actually didn't do a damn thing other than attempt to sue big pharma. I'm not saying that stuff like that doesn't happen over there but we should not see it here, especially when we perceive that the court system is always right.

So, good things do come to those who wait I guess. Whatever the case I'm glad to see our friend free from imprisonment. Merry Christmas everyone! I guess Santa really does go global.

Sunday 9 November 2014

Rammstein Herzeleid Album Review


It's been a few months (last time I reviewed was KMFDM's Angst after my old school decided to ruin my life last spring) since I've done an album review, far to long for my taste. To this end I've decided to review one of my favorite albums of all time. I present to you Rammstein's very first and heaviest album, Herzeleid.


No, I'm not using the other cover.
No, I'm not using the other cover.

Track List:
01 - Wollt Ihr Das Bett In Flammen: The riff at the start of the track adds a pretty catchy beat to the rest of the song and the lyrics, while uninspired sound really angry in a good way. This is a great way to start off the rest of the album.

02 - Der Meister: One of my personal favourite Rammstein songs lyrically and otherwise. The car accident sample sounds they added in don't really interfere much with the rhythm of the track and the church organ is a fantastic touch.

03 - Weisses Fleisch: Lyrics are pretty much Rammstein in a nutshell. The tune is catchy but wears off after a while.

04 - Asche Zu Asche: This is some of the best old Rammstein you can find. It's got basic but powerful lyrics and some near power chords.

05 - Seemann: Every candy apple album so to speak has one of these. A BAD SONG! Now, some fans call this one of their favourite songs. I call this guitar feedback and singing. No, singing like a pop star just doesn't fit here. NOT MY RAMMSTEIN!

06 - Du Riechst So Gut: This fan favourite is decent but gets boring after a few repeats. Listen and move on.

07 - Das Alte Leid: Even though this isn't Rammstein at their strongest (I would dare say generic) I really do adore this song. The riffs are great and the lyrics are some of their best. The crying sample at the end is especially soul rending.

08 - Heirate Mich: A pretty great song with (If you ask me) some weak lyrics. Same level as Du Reichst.

09 - Herzeleid: Even if it sounds different it's pretty good as far as industrial music goes.

10 - Laichzeit: An average song. The gong (or whatever the hell it is) is pretty awesome though.

11- Rammstein: A lot of people don't like this song. I like it though. It's a good way to wrap up the album.

Herzeleid is a great album is you're into the heaviest of industrial metal. It is lyrically beautiful and I wish Rammstein would go back to their old days of Mutter and Herzeleid.

Saturday 8 November 2014

Rampage Movie Review

 
Even a broken clock is right twice a day, just as how Uwe Boll can somehow make a good movie if he tries really, really hard for around 20ish years. Well, that day has come. To you, my good people I present to you Rampage.

Basement tapes anyone?

Rampage is (as Wikipedia lists it) a mass-murder thriller. They were sure right about that. From about twenty minutes in to about ten minutes from the end the film is one huge buffet of shooting, stabbing, bombing, and everything else under the sun that concerns killing random people. A solid 30-45 minutes of it is just our friend Bill Williamson running through sidewalks gunning people down. That's not to say how any of it is boring though. Rampage ends exactly when it needs to. Any more time would be considered excessive but Rampage seems to keep even the most basic, crude plot together and wrap it in a nicely presented package.

 This suit is pretty much how I felt walking into my first class of grade 12.

The effects are pretty good and the acting is great too. Nothing too shabby considering what Boll had to work with. The suit of armor is really nicely designed and adds a nice touch to the film. The pure ruthlessness of Bill Williamson adds a touch of sobriety to the underlying aesthetic.

TL:DR version: Great movie unless you take offense to seeing random people being gunned down for no reason. If you're one of those people who plays GTA4 and immediately starts shooting everything in sight, then this is pretty much a movie version of that with a hint of Robocop/Iron Man thrown in.


Monday 3 November 2014

Dear Esther Review

Next on my list of shitty walking simulators is a game so terrible it almost made me hurl. I'm not lying when I say the only thing Dear Esther was good for was taking up 1.4 GB of my bandwith.

 Look! It's AZN! We have kulture!

So, the premise is that you're a guy walking on an island and... that's literally it. Don't even bother reading Wikipedia for answers, it's more fun if you make up your own. For example, the reason you morph into a bird in DE is because you are one of those morphing children from that dumb as shit children's book about morphing children, you know, that one.

See? I can write the plot for a walking simulator too! It can't really be that hard. I just need a boring as hell setting where no combat could ever take place (games are art, go back to Battlefront 2 you plebeian commoner), and throw in some ambient sound like waves or rain. I mean Gone Home did it, why can't all the others?

It is indeed a sad day in game design when the best you can say about a title is that "the only thing these people did right is not sprinkle their game with ideological propaganda like their peers."

4 locations in all their $10 budget glory.

Why do I hate this game so? Fine, after all you asked for it. 

Imagine walking in a (poorly optimized) source engine (which is 10 years old right now) game hearing nothing except the blathering of a pompous piece of work with a British accent so disgusting it makes Cockney look preferable blathering at you about events, people and places that you have no clue about. Even at the end I had no clue in hell about what this game was about or what was going on. Yet again Wikipedia saves the day.

To be honest I have to apologize about the length of this review. It's not like Dear Esther has anything to offer. The whole ordeal is hard to describe because of the relative lack of "meat on the bones" so to speak.

To conclude there was nothing to even talk about in this game. This review has mostly been fluff because the game itself is non existent. I could do better with a week in UDK and Google Sketchup. I have high hopes for The Stanley Parable. Please don't let me down oh great gods of walking endlessly.

Gone Home Review

Disclaimer #1: SPOILERSPOILERSPOILERS

Disclaimer #2: I have a habit of posting rash, ill thought out posts before deleting them a month later. This isn't one of them. This review is 100% truthful.

Oh, Gone Home. Where do I begin? Where oh where? I know. DON'T BUY THIS SHIT. PLEASE.

This might go down as the worst walking simulator ever. Ever. Usually walking simulators have something to offer once you get to the actual destination. Gone Home doesn't have that. You walk for about an hour and it ends. Great game guys!

C'mon, JFK is so mainstream. THE PEOPLE DEMAND CHO!

So, the whole selling point of this hipster shit? It comes in the form of a twist that happens about 15 minutes through the "game". Actually, let me put it this way. This is the whole story:

The main character is a 15 year old lesbian that wants to run away from home with some dumbass biker chick because her parents think she's subhuman because of their stern Lutheran values.

What. The. Fuck.

Keep in mind that this was what Wikipedia said. I could only understand bits and pieces of the story because three quarters of it was in illegible handwriting on pointless insurance forms or the like. I actually thought she wanted to fuck her sister throughout the game and you (as her sister) discover all this twisted shit while rummaging through her assorted notebooks and assorted numbered kill-lists. That would have been so much better than what we got.

The Male Gaze... 7 Kaabas out of 10.

Atmosphere is okay for a house that's both deserted and decrepit. The scariest part of my experience was when my grandfather started yelling through our answering machine behind me and I almost got a teenage heart attack.

While wasting my hour of life trudging through this crap I kept hoping for two things. There actually be some sort of resemble-able soundtrack and for the story to pick up. Neither came true. I was desperately wanting for a corpse or something to show up. ANYTHING. Maybe they were killed by the retarded uncle they locked up in the attic? Maybe a tribe of feral Juggalos tunneled in to their basement and offered the family up as tribute for their ascension to the Dark Carnival.

C'MON! GOOOO RETARDED UNCLE!

This game offers nothing of interest at all. Nothing. I can't think of one thing I gained from playing this. Only sorrow from wasted time. Happy fucking Halloween everyone. I'm glad I've scared you all by reminding you how popular walking simulators are.

If there's anything 2014 has taught all of us it's that if you put dye in your hair,
YOU ARE AN AWFUL PERSON.

Friday 24 October 2014

Moving to Unity

http://www.indievault.it/wp-content/uploads/unity3d1.jpg 
I'm here to announce that I will be shifting my project to unity instead of UDK. While UDK had a bunch of great features I feel that the UI was a mess and importing assets was a pain. In addition to that coding was near impossible with their complicated front-end system and creating new weapons was a living nightmare. Not to mention animating them made me want to hang myself from a branch.

While my game may look like total ass now at least it will function and with the added flexibility I will be able to do many things with it.

Going forward I will miss UDK's awesome shaders and swarm lighting, I will REALLY miss fracture, and most of all I will miss the built in A.I. system.

Actually, fuck UDK. Games are for playing, not watching. You hear that you dumbass YouTubers?

Tuesday 21 October 2014

Paranauticalgate

So, while playing Age of Empires 2 HD (I was on the first Hun chapter with those fucking Persians)  staff member Jacob had brought to my attention that a game had been pulled from the steam storefront. I asked him which one it got yanked and the answer knocked me flat on my ass.

Paranautical Activity had been taken down because Mike (the main developer behind it) had threatened to kill Gabe Newell, better known to throngs of /b/ users and 10 year old screamers as the dark lord GabeN.

Ok, I would normally laugh my ass off and call him a dumbfuck but I genuinely know what it's like to be in a really shitty scenario with no escape in sight. I really did like PA as a game and I am extremely sad to see it end like this. It's also been taken off of the Humble store to make matters worse, because as you all may know: NEPOTISM!

I can only offer these words to Mike, say you are sorry. Please, this is an awful industry and every second you spend in hiding is another second you are the Phil Fish of the week. I cannot fathom why Gabe would have reacted so violently but instead I am speechless at his actions. Hopefully, we will see this resolved by the end of the week.

Saturday 18 October 2014

Max Payne 3 Review

Words cannot describe the subject I am about to tackle. I honestly can't think of a way to describe the PC port of Max Payne 3. Forgive me, but this is such an oddball result that Rockstar would actually make a good PC port. The whole idea of a Rockstar game playing better than it's counterpart on console is something from ten years ago, maybe further. The last game by them that was for primarily a PC audience was GTA 2 or something. Shit, look how Rockstar has slipped into the console pesant hole.

Firstly, there are many things they get right with the PC release of Max Payne 3. There are a whole swath of things they did wrong with the game it's self but under the hood it plays like a charm. With a 2GB of dedicated GDDR5 dedicated visual RAM the game can be maxed out and even keep a steady, smooth 60fps. How Rockstar did this, I do not know. Especially since Max Payne 3 looks so damn good compared to Grand Theft Auto IV and it somehow runs about ten times as well. When playing GTA4 I can max it out at about 40fps. This is with the ICEnhancer turned on and with Windows Live removed. There is almost nothing wrong with how well the game is adapted for PC. The controls are even better than on console.

Speaking of under the hood performance, we need to talk about DRM. Rockstar really went overboard on the DRM on GTA4. I counted 4 layers. FOUR OF THEM. Securom, Steam, GFWL, and their own shitty Social Club service. The game's assets broke often and I would have to reinstall the entire game a lot. It was almost unplayable. Max Payne 3 on the other hand comes with mandatory Social Club. This means you can only have one copy per account (you can almost bet on the DRM breaking) and the game is almost impossible to torrent. While this really pisses me off Social Club is slightly more functional than in previous titles. It'll track everything from bullets fired to painkiller consumed. It looks like Rockstar really tried to throw us a bone here.

Now that I'm done with how functional the game is I'd like to discuss what it's like on the outside. Gameplay is phenomenal. The physics are once again done in the Euphoria engine by an outsourced company (Natural Motion). This means the body animations are literally the best thing ever. Euphoria really seems to work better this time as bodies are actually shaped like human bodies instead of the rolly-poly doughballs of GTA4. The animations are easily the best thing in the game (but not by much). There is no other way to describe how well Euphoria works other than to see it in action. It can produce some pretty crazy results in combat as enemies will tumble over each other when shot in groups.
The physics can range unpredictable to downright weird.
Another feature that blows me away is the gore. Blood is exceptionally well done in Max Payne 3. Bruises will form, eyes will pop, tongues
will blow off. It's actually kind of gruesome to anyone who has never seen one of the more violent games but for us regulars this is pretty much normal fare. However, the way it is delivered really impresses me. Wherever you shoot a sore or burst will form on your target's body. This means you can turn people's heads into shriveled black pulps with enough shotgun blasts. Every spot on the human head has a different type of burst associated with it and it's kind of shocking how well they implemented this with 2012 technology. However, sometimes the bursts will freak out but this is to be expected in such a new concept. Dynamic systems will never be perfect.

None of this was scripted.
The soundtrack is also one of the best I have ever heard. This is why you hire an actual band instead of some idiot with a symphony like it's Final Fantasy or something.

Lastly, the glass in this game is stellar. Imagine the terrain destruction from 2009's Red Faction Guerrilla but on glass. Now imagine it much more refined. While this technology existed outside of Rockstar's sphere for quite a while their own version of it seems incredibly well done. If only they could implement it on other things such as concrete and wood. Things such as these make me think MP3 was Rockstar's first step into the realm of PC. They actually put some effort into a PC port and what do we give them? Poor sales. Fuck, looks like we won't be seeing another good Rockstar port in a while. Well, we can all have our fingers crossed for GTA5.

I actually punched the guy through this window and it did this.
Now, there are many things they get right with the PC release of Max Payne 3. There are a whole swath of things they did wrong with the game it's self but under the hood it plays like a charm. With a 2GB of dedicated GDDR5 dedicated visual RAM the game can be maxed out and even keep a steady, smooth 60fps. How Rockstar did this, I do not know. Especially since Max Payne 3 looks so damn good compared to Grand Theft Auto IV and it somehow runs about ten times as well. When playing GTA4 I can max it out at about 40fps. This is with the ICEnhancer turned on and with Windows Live removed. There is almost nothing wrong with how well the game is adapted for PC. The controls are even better than on console.

It's time for some things I didn't like. The story was shit. It was written by the guy who did GTA4. This pretty much means Max as a character is soiled in my mind. There is no humor in Max Payne 3, only shooting whining.

Also, multiplayer is some of the worst I have ever seen in a game. Keep in mind this beats Spec Ops: The Line somehow on my list of most poorly integrated multiplayer games. To be honest anyone who thought multiplayer in Max Payne would be a good idea is a fucking idiot. It's so unbalanced and dry it makes Far Cry 3 look great by contrast. It plays as if they tried to recreate CoD in third person except clunky. If you're going to touch the game please don't go to multiplayer first, you'll thank me later.


In conclusion Max Payne 3 is a freaking awesome game. I suggest you pick it up on sale as the price often dips down to as low as $3.50. That is a bargain for a AAA game and an absolute steal for one as great as this.

Now, some things I didn't like. The story was shit. It was written by the guy who did GTA4. This pretty much means Max as a character is soiled in my mind. There is no humor in Max Payne 3, only shooting and whining.

Also, multiplayer is some of the worst I have ever seen in a game. This beats Spec Ops: The Line somehow. To be honest anyone who thought multiplayer in Max Payne would be a good idea is a fucking idiot. It's so unbalanced and dry it makes Far Cry 3 look great by contrast. It plays as if they tried to recreate CoD in third person except clunky. If you're going to touch the game please don't go to multiplayer first, you'll thank me later.


In conclusion Max Payne 3 is a freaking awesome game. I suggest you pick it up on sale as the price often dips down to as low as $3.50. That is a bargain for a AAA game and an absolute steal for one as great as this.

Epic Vids Episode 5



With a deity like this, who even needs armed insurgents?

I mean, when I first saw this on TV seven years ago I almost threw up laughing.

Oh well, enjoy the insanity!

Articles Removed

I can explain the recent removal of the two Quinn related articles. I felt that they did not quite exactly meet the bar for my blog, plain and simple. They both stood out to me as something that I child would write and I feel that they weren't exactly up to snuff with the rest of the stuff on the blog.

To make up for this I have two game reviews coming along (a happy one and an angry one) and another epic video with a music review to sweeten the deal for you guys.

Thank you all so much for taking the time to come to my blog and read what I have to say. It really means a lot to me.

-The Defiler

Saturday 4 October 2014

My Console Rant

According to the people at the escapist (old link, I know) the Xbox One has a 32bit architecture instead of a 64bit operating system. This is why console users can't have nice things.

I was thinking of writing an entire article on it but I decided to do it on consoles in general. I will look at the specs of an Xbox One and will compare them to my PC. (The PS4 is almost identical to the Xbox One)

My PC cost around $500 to build. I bought a pre-built Gateway for $300 with 8gb or RAM and an awful video card (I don't want to talk about it... bad memories). I then put in a $200 geforce graphics card with about 2000 megabytes of dedicated video RAM. That's $500. I also had a mouse and display lying around (Shouldn't everyone? It's not like this is the 90s or something.).

So we have a $500 PC with 8GB or RAM and 2GB of VRAM. Not bad.

Now let's look at an Xbox One.

The Xbox One has 8GB of GDDR3 RAM. That's a 3, not a 5. (The PS4 has GDDR5 but games will most likely be standardized for both of them.)

The Xbox One also has 8GB of GDDR3 VRAM. Impressive, except for the fact that that's also a 3, not a 5. What you are getting is essentially yesteryear's top of the line graphics card.

The PS4 has a custom build GPU that has 2GB of GDDR5 VRAM. That's a 5 by the way. Not a 3. From what we can tell from this the PS4 kicks the Xbox One's ass graphically. The PS4 is also 10% less efficient with it's regular RAM but this shouldn't affect anything.

They both have 8GB or regular RAM by the way so it's clear the PS4 is the clear winner against the Xbox One.

Now, onto the price:


Xbox One: $500
PS4: $450
My PC: $500 (plus hours of backbreaking labour)

This is not factoring in all of the savings you could take advantage of on Steam or PS plus. Also, to this end xbox live will end up biting you in the ass with it's $50-60 fee for online per year.

In conclusion I would rate the PS4 very highly, even though I have never owned a Sony console in my life.

The Xbox One is a piece of crap, and my PC stands slightly above the PS4 due to the fact it runs a x64 rather than a 32 bit one. This means my PC will run better than the PS4 by a sizable margin.

PC games are almost always cheaper though, so PC gaming will always be cheaper in the long run. I have spent close to $200 on games this past year (including Humble) and my library is around 200 in number. That's like 3 1/2 console games at release.

You be the judge.

Tuesday 23 September 2014

I play Hack, Slash, Loot

Here it is.

I am so proud that the channel is up and running. Techno Samurai and Goldengnome are our current crew members. If you want to join shoot me an application at theoneandonlydefiler@gmail.com

Saturday 30 August 2014

Views Going Through the Roof

Thanks to everyone who has visited my blog. Thank you all so very much. In August I had a total of 150 or so views up from 100. I wouldn't have the energy to type if I knew no one was reading this.

Another proper game review should be out soon. And it's a very good one too!

Tuesday 26 August 2014

Epic Vids Episode 4


I'm sorry this was just too funny to not put up. I almost died laughing because I can literally draw the parallels between this white collar retard and my how own dad treated me when I was younger. Hell, he still acts this stupid time to time.

Ubisoft's Twitter Fucks Up



The tweet was taken down shortly after.

Well, someone is going to get their ass kicked for this.

Monday 25 August 2014

First Video Uploaded

YES! YES!


FUCK YEAH! THE DEFILER IS NOW IN HD! OOHH SWEET BAYBAYH JEAZUS!

I know everyone probably thinks the video is a P.O.S except me but you have to take pride in what you do. :)

-The Defiler

Wednesday 20 August 2014

X-Com and XCOM

This was an earlier post from Steam but was over 1000 characters. It explains what is wrong with the 2012 XCOM game.

--------------------------------------------------------------------------------------------------------------------------

Ugh. I agree with Zanetsuken. This XCOM is so damn watered down. It plays like a crappy boardgame. This is a prime #1 example of hype propoganda warfare being waged on the consumer. Let's look at how XCOM is different from X-Com:

1) Changed from a remake to a "reimagining" (whatever the fuck that means) to move more copies. This is so fucking disgusting. Firaxis wounded the X-Com name more than Hasbro did with Enforcer by turning it into XCOM. Notice the name change? I DID. I also appear to be in the minority in which I noticed it played like a terrible Games Workshop release.

2) Cartoony graphics. By this I mean it looks like Saints Row, TF2 to compensate for actual lack of detail. I am not a fan of the graphics at all. They look like TF2 on ultra. Just look at Saints Row the third. It looked A LOT like XCOM. The game also runs like crap despite being a TBS.

3) Brand name shielding. "ITS X-COM GUYS! YOU CANT CRITICISE IT! ITS THE BEST THING EVER!". Ok, this one is easy because this is actually the first negative impression besides mine that I have seen. You try complaining about anything XCOM related and they automatically declare you the "Salaman Rushdie" of the arguement. Bottom Line: They got away with making a sub-par TBS because it was named XCOM. Simple as that. People were so pissed off from enforcer (even though nobody bothered to play it and just pretended they did, I actually suffered through the whole 4 hours XD) that anything that called it's self "strategy" would be accepted as a member of the X-Com family.

4) DUMBING DOWN. Holy shit I cannot stress this enough. It seems like console kiddies don't know how to do subtraction so they gutted out the entire turn based system in favour of "AP". This is such an abomination. If you think about how you would actually have to calculate turns and choose which way to shoot and such in the original than this is, like 8 steps back for strategy. In fact I think that XCOM has less "strategy" in it than "The Outfit" from the early 360 days. Also, the part about special abilities is complete BS to me when they try to play off that your soldiers are vulnerable but in reality are complete killing machines. In X-Com a single misplaced pistol bullet could take out your strongest squad member. In XCOM 4 grenades will bounce off your commander. It also works in reverse. I have had an unarmored recruit survive a point blank barrage of plasma and lose only a few HP. In XCOM if you get hit by anything it always does the same damage over and over again. This makes the game easier to exploit and is just lazy in my eyes. Speaking of lazy...

5) MAP HELL. Wtf... Preset maps. Preset maps. PRESET MAPS!
Nope. Just nope. I know how random terrain would look pretty bad in modern graphics but I feel they could have pulled it off with a budget like this. One of the big things about X-Com was that all the maps are random so you can't tell what is going to be wandering around. The enemies in XCOM all hide in painfully predictable ways. There is also VERY little detail in the maps. No closets, no real hiding places and such. I remember when aliens would dive out of the strangest places and it would scare the hell out of me. XCOM isn't scary in any form. Just the fact that they try so damn hard in the tutorial is embarrasing.

and worst of all...

6) SET PLAYLIST STYLE GAMEPLAY. Ooh, they fucked with the wrong series. I dare you to play through this snoozefest twice. You will see all the exact same events and all the exact same missions. Enemies will appear in the same order and you will more or less research all your upgrades in the same order.

I do not trust Sid and his cronies at Firaxis anymore. I do not trust 2k. The fact that XCOM is on console and is dumbed down to this extent is an insult to us old X-Com fans who sat through a 10 year break in the series. I suggest you do not preorder Stronghold Crusader 2. Don't do it. You know they'll screw it up. They messed up every other Stronghold and are using the same formula for this next game.

Thursday 31 July 2014

Killing Floor 2 Gore System


It's finally here folks! The Killing Floor 2 has arrived, or will arrived soon to be truthful. The graphics look stunning and the features they discuss sound out of this world!

The insane level of mod support they promise and the fact that it's made in UE4 make this one a keeper. While I will not preorder I will keep monitoring the status of the project and if it looks any good I will pick it up.

Conspiracy Theorist Arrested

I typed in "Blogger" in Google because I was on my way to type out an album review and I found this in the news section.

I've always hated that goddamn island and locking up conspiracy theorists to prove a point just makes you look... Well, bad.

Now, by the looks of it most of my viewer are from America and are using Firefox. This almost certifies that they hate big brother. Do not worry, you will find no greater friend of limitless free speech than I. Why, just ask me why I am switching schools this coming year... (heh heh heh)

Holy crap, watch jolly old England devolve into a fascistic hellhole like the states.

Oh wait...

Monday 28 July 2014

Project Status

I have since canned my RPGmaker project because:

a) RPGmaker is archaic as fuck.

b) My pirated copy of Adobe Fireworks broke.

But I will be making something with the UDK and will instead try to write a novel or two about the canned story's plot.

I am thinking of an arena shooter with a fuckton of guns since the framework is already build and I just need to reskin everything, do a tiny bit of scripting, and make all of the guns. Any takers?

Friday 11 July 2014

Pieces

In my time gone I created two pieces for your pleasure. I will upload them soon, but in the meantime I was thinking of moving from twitch to youtube since nobody watches my stream anyways and I could edit much better with YT.

Tuesday 24 June 2014

Star Forge for 5$!

AFTER 3 OR SO FRICKIN YEARS OF WAITING I ACTUALLY GOT IT!

Although the sale is over you can still pick it up for 9$. The game is actually in a playable state this time around! Will post a review later.

Saturday 21 June 2014

Twitch!

Good news everyone. I just created a Twitch account!

So if anyone wants to watch me play Warframe or something else just go right ahead.

http://www.twitch.tv/theonedefiler

Steam me if you want to play something too.

http://steamcommunity.com/id/XxTheDefilerxX/

Thursday 12 June 2014

Japanese Gaming Industry Dying?

So, I took a look at the launches of our dear, dear consoles earlier this year. I'm really unsurprised they turned out like a smashed cake. People are getting sick of console bullshit. Insane disc locked content, DLC extortion, stupid ass DRM, the list goes on. People eventually figured out a decent gaming PC (about $700) is about a console and three games. Plus, we have Steam sales, the Indie Gala, the Humble Bundle, and better exclusives. Honestly, what's so great about Halo? When they want to make another weapon they just take two existing ones and make an abomination out of them.
WHAT THE HELL IS THIS AND WHICH HEAD ORIFICE DOES IT GO IN?

But this isn't about consoles. This is about Japanese gaming. As you all know Japanese gaming is heavily based on consoles. For this (and among many others) I believe the Japanese gaming industry is collectively going down the shitter. A good word to describe the situation is "stagnant". For example, what's the most innovative game that came out of Japan in the past generation? Dark Souls? Hell no, it only survived because westerners picked it up. Metal Gear Revengance? Nope, Kojima would agree with me.

You see now why things are so dire over there. I think this is due to a combination of greedy, bureaucratic companies doing what they like and an extremely conservative environment that looks down upon independent thought. This is more than just an issue in gaming, this is an issue with Japanese culture in general. Japanese society is heavily based around both conformity and artistic expression. The two sides are by definition opposed and this creates a highly paradoxical and conflicting society. It's no wonder that their youth are going through a massive identity crisis right now. Young, sheltered men are trying to break free and be individuals in an environment that expects them to conform. Things will get a lot worse before they get better in the land of the rising sun. But, as the expression goes: "The darkest hours just before the dawn.".

Even if the Japanese are a largely marginalized people nowadays I highly suggest we keep an eye on their culture and trends, both gaming and otherwise. Things will get extremely hairy there and then extremely strange right afterwards. If everything follows my predictions I hope to see an indie game revolution sometime within my lifetime just like we have here in the west.

Tuesday 10 June 2014

This Summer

I'm done all of the "hard" subjects for school exam-wise so now I'd like to tell you about my new project. I'm happy to introduce my next two game projects for the summer:

Ascend: Steeped in Blood

Ascend: Sons of the Dominion

Both projects will be made in RPG Maker and feature art made by yours truly. I don't know if SiB will be done by the end of the summer but you can expect SotD by summer 2015.

Both games will take place in the same universe and feature two different casts of characters. Some references will be made but for the most part the stories will be separate. I will try to include as much humor as possible in both without spoiling the effect.

SiB will take a more detailed look into feelings and thoughts. It will be more controversial but will have a deeper meaning to it. It will explore topics such as racism, jealousy, anger, obsessions, and regret. It will have a very hostile tone and the main characters will behave more like antiheroes. I feel as if the writing will be thinner, but more powerful for this one because it deals with some very personal problems and issues.

SotD will take a more generic turn and feature more political themes as opposed to personal ones. The heroes will act more benevolent but will still come across as angry and violent. It will have a more robust and easy to follow storyline and will (sadly) conclude the duology.

I am hoping to crank these both out so I can submit them for my university application.

Concept art will be here soon. Cross your fingers.

Thursday 5 June 2014

Epic Vids Episode 3



I really like the voice in this mix. I think this remix really stands out from the others.

Top 10 Most Insufferable Communities in Gaming

There is no such thing as a good gaming community. People are shit. Just read my Watch Dogs article if you need more proof. I don't know how people decide to act this way or if they act this way in public (some of them go on my bus) but the internet is a wild place. In retaliation I've created a followup to my Watch Dogs article titled the "Top 10 Most Insufferable Communities in Gaming". The selections aren't presented in any specific order as every player has his own experiences, but this is a rather rough take on the worst of the worst.

1 - Call of Duty: I remember the glory days of CoD where the average age was over 20. Everyone was mature, helpful and wanted to have a good game. Heck, I was prime microphone spamming age and I still got along well with the guys on there. Just the simple fact that they didn't immediately judge a nine year old kid based on his voice really speaks volumes about them. Then something happened. Modern Warfare happened. The game quickly became a festering shithole of mic spamming, boosting, fapping, singing, redneckery, and just about everything else terrible a community can have. Mind you, I didn't see how our PC cousins fared but I assume they had a slightly smoother trip because a six year old can't operate a credit card or build a rig.

2 - League of Legends/Dota: Moba's deserve a special mention on my list because of how toxic the fanbase truly is. To be honest I played LoL about a year before it went mainstream and even then I considered it terrible. To their core Moba's are heavily team based games. One poor player can ruin an entire match. You're all probably seeing where I'm taking this, right? Matches can quickly devolve into a circle-jerk of blaming each other for feeding the enemy team. I normally talk to people who aren't normally hostile on Skype. You can tell when they start playing LoL or Dota because they become angry, aggressive, and antisocial. Also, I forgot to mention moba's done like this are inherently terrible gameplay-wise. If you want a great moba with a much better community try out Awesomenauts.

3 - Rust: Rust is an especially interesting game. Despite it's $20 price tag it's attracted a lot of terrible people. There are two types of people in Rust: enemy combatants, and unconfirmed. Rust demonstrates that people turn to violence when in fear. If you wander into the forest alone then you'll be shot out of fear. If you speak a different language, then they'll kill you. Don't get me wrong though, there are plenty of honest and innocent people just like you too. No game has been as extreme or surprising as Rust in my opinion. For every insane axe wielding Brazilian there's at least one greatly generous gent just dying to give you an M4 assault rifle. Despite the amount of trolls and mic spammers Rust is a great game and especially fun to play with friends. Rust stands out among other games on this list as an example of a game that is actually worth playing.

4 - Total War: Holy shit. Some of the most annoying, toxic, stupid pieces of shit come from the Total War fanbase. They love their patron company and will support it even if it means shutting out any sense of logic. The worst thing about them is that they'll admit that TW games are complete ass (Shogun 2 got kind of close to being decent) and still get pissed at you. Sure, there are people like me who have a bone to pick with CA but they are few and far between. TW is completely out of the mainstream meaning there's only a few brave souls that have the courage to expose the sheer stupidity and blindness of them. Let them rot I say, they can't really do any harm other than taking up the front page of Steam for half a year despite no one buying their product (Rome 2). Fuck you Creative Assembly, fuck you.

5 - Skyrim: We're all guilty of being an Elder Scrolls fanboy one time or another. It's just a phase. I first heard about how great Morrowind was back in the day and I almost threw up when I saw the graphics. I'm going out on a limb here and saying that Oblivion was the apex of the series. I enjoyed it thoroughly and put it away when it was done. I didn't spray memes about it all over Steam and pretend it was a gift from the gods. For a largely singleplayer game players have somehow found out how to fuck with everyone else. The mods are crap, the gameplay is simplistic, and the graphics are quite regressive. People will defend this shit like anything else. Most of the Xbox original generation that I was apart of grew out of the mentality that all games were perfect and flaws were there for a reason. As someone who dabbles in game design I personally admit, yeah, we fuck up a LOT.

6 - Halo: Since almost every Xbox comes bundled with a Halo game kiddies will inevitably get their hands on it. This means the community which was fucked up in the first place with 20 year old scumbag frat boys was then burdened with the CoD treatment. Holy hell, does it make an interesting display. You'll see whining, teabagging, mic spamming, and the usual activities except Halo is just a bit more competitive than it's uglier cousin CoD. The game is even patrolled by admins hired by Microsoft that are abusive as hell. As soon as I see one of them I immediately run for the hills and leave the lobby. The recent titles have really gone down the tubes as far as I'm concerned. I'm glad I'm out of the scene.

7 - Team Fortress 2: I knew I was forgetting something.This game just so happens to have an especially vicious cult surrounding it. While others can brag they have followers to use as an attack dog on forums and such, TF2 literally infects everything it touches with it's own distasteful brand of cancer. It's not really surprising that the community is so awful because the entire game is just one big meme. Now, some people have been complaining that it was good before it went free to play. Bullshit. TF2, just with every Valve game has a god awful cult surrounding it that will strike down constructive criticism like an Avro Arrow would shoot down a nuke. In fact I'm pretty sure about 90% of adults who play TF2 still are bronies. That's how sad and broken this community is. At least the Russians didn't get a hold of it!

8 -Minecraft: While I do think the game it's self is fun with friends you really must be careful who you play with. In a mere matter of seconds hours of back breaking labor can turn to rubble. I admit back when I played Minecraft on the old Xbox 360 I was a real terror. I was called the Osama of the server because I made small 1x2 tunnels everywhere and destroyed everything. I would gain people's trust only to destroy or steal from them to get a good laugh. Hell, I'm not even guilty about it! What makes the Minecraft community so bad isn't the greifers, no. It's the five year old Nazi admins that rule every server with an iron fist. Considering the very same people play Halo and CoD just look there for further reference.

9 - Final Fantasy: FF fans are convinced that FF is the greatest thing to ever grace the earth. They think shitty turn based gameplay that would suit a Gameboy in the late 90's still applies today. Sure, RPGmaker is exempt from this because anyone can make their own FF clone. However, I'm not here to complain about the gameplay, I'm here to complain about the people who buy every single fucking FF 'remastered' eddition that rears it's ugly head on Steam. If they liked the damn game so much why don't they use an emulator? Because they're idiots, that's why. While this community isn't really as hostile as the other ones on this list (unless you provoke them) they take up Square Enix's valuable time by suppoting this crap instead of something great like a new Hitman game.

10 - Runescape: While I haven't played Runescape in a loooonng while I only assume things have gotten worse. There are three types of Runscape players. Idiots, scammers, and people who tell you to piss off. This is pretty self explanatory as to why it's such a cesspool.

In conclusion..... Gamers are idiots, plain and simple. Sure, there are a few neat people hanging around here and there but you're mostly going to run into the worst of the worst. Quite frankly I think this paints a very grim picture of hummanity because people really do reveal their true faces online, even if it is anonymous.... OH SHIT I forgot Garry's Mod... Yeah same rules apply as in TF2.

Honorable Mentions: Counter Strike, every GTA game, World of Warcraft, Toribash, Postal 2, Mount & Blade, Garry's Mod, Battlefield 4

Wednesday 4 June 2014

Hiatus

I've been studying for exams lately making it extremely hard to add to the blog. However, this has a silver lining because I've discovered typing is good practice at essay writing. I've got about two lengthy articles in the works that will show up either today or tomorrow.

Tuesday 3 June 2014

The Internet is at it Again

Yep. Expect the expected.

Now, I have nothing against sandbox games in general, or even freedom. I'm heavily against censorship in all it's forms. I'll even go a bit further and say that freedom of speech within limits is an abomination. But this is just fucking sick. Okay, so we expected a few McVeighs would upload a few videos of this, but this is just shocking. Hell, Ubisoft is unsurprised. That means they were EXPECTING it.

On the flipside it does demonstrate how much privacy has become an issue nowadays with all this social media and creeping. This is actually rather educational and eye opening about how people can be categorized and profiled based on what they post. For just this once, I applaud you Ubisoft for bringing these issues to light.

KMFDM Angst Album Review

So I've taken a bit of a break for the last while, I've been up to a lot and I am STOKED to get back to school and see everyone, even if it means writing an exam. For my first music review I though I would do something VERY special and this just so happens to be one of my all time favorite albums.


Track List:

01 - Light: This is a very, very good song. In fact my favorite of the album (tied with a few others). Gunter's guitar skills really shine through and produce some really great sounds. Sascha's singing is also extremely good.

02 - A Drug Against War: This is probably KMFDM's most prolific song. It even secured some MTV music video treatment. It's a fairly fast track that may turn some away but it does sound pleasing if your ears are used to industrial music.

03 - Blood Evil: This track has a great beat and sounds a bit creepy to boot. Definitely not single material but still pretty fun to listen to.

04 - Lust: I don't like this one too much, but it does have a creative beat. En Esch probably had some input as it sounds quite different.

05 - Glory: Very, very cool song indeed. The lyrics are tight and the beat is strong. Oddly, sound quality dips a bit but I don't care that much. This is a great song nevertheless.

06 - Move On: Gunter takes the spotlight once again with slow moving riffs and some great singing and lyrics by Sascha. This song is quite addictive.

07 -  No Peace: This song starts out pretty weak but picks up quickly. The guitar is excellent and the female vocals are great too. It's also extremely catchy.

08 - A Hole in the Wall: The first thing I thought while hearing this song is that it is quite heavy (heavy is good) and that the programming is excellent. Other than that there's not much else.

09 - Sucks: This song has quite the inside joke behind it. Anyways, I personally think it's not as strong or creative as the other tracks on this album. The lyrics are pretty funny too.

10 - The Problem: WHAT THE HELL IS THIS?! I seriously hate this song. Not because it's bad, but because it ruins the album at the end. It doesn't have the courtesy to appear in the middle and lessen it's blow. It leaves a thoroughly bad taste in my mouth. For many, this song will remind you of how terrible the 90's really were. The lyrics however, are in a class of their own. Seriously, check them out.

This is an excellent album despite a few weak spots. This is just not any industrial album, this is THE industrial album. It contains a whopping three singles and some of the most creative guitar work I've ever heard. I highly recommend if you need a taste of the 90's.

Sunday 1 June 2014

Epic Vids Episode 2

Fuck it. I'm getting bored. I'll upload videos whenever the hell I feel like it.


Those Russians sure know how to reinvent rock-paper-scissors.

Saturday 31 May 2014

E.Y.E: Divine Cybermancy Review

Today I'll be reviewing EYE: Divine Cybermancy. EYE is a weird bird indeed. It is a cyberpunk FPS with heavy role playing aspects and takes much, much of it's influence and structure from Half-Life 2. To be honest I don't even know where to begin here. Eye is such a trippy and strange game you don't really know what to make out of it even after you've seen all there is to see. I guess you can still call it a game since you shoot guys and run around levels but the story is almost surreal. Don't get me wrong, I enjoyed Eye immensely. It was one of the best purchases I have ever made on Steam. Eye however, is broken in many more ways than one. Let me explain. 


The way levels play out in Eye is kind of like an open world experience. You roam around a very, very large source engine levels and kill everything you find while completing various objectives. The difficulty of the game is largely up to you. You can tweak anything from the accuracy of enemies to detection range. Personally I love toying with the spawn ratio so I'm constantly flooded with hordes of soft, soft flesh just waiting to be torn asunder by my blade. And boy, when it rains, IT REALLY RAINS. Gore in this game is hilarious. When you hit a limb with a gun or a blade it flies off and rolls around on the ground in a comical manner just as if it was a plastic bottle on a street corner.


Sadly though, Eye is flawed beyond repair in many ways. Old school RPG stat tracking (in the form of a pen and paper RPG game) does not and will never work in an FPS environment. Casual gamers (at least the ones who dare touch this game) will find it confusing and veterans will find it cumbersome. The levels can also drag on for far too long and the texture quality can be complete crap at times. Lighting effects look good though. However, the game is evidently poorly optimized despite being on the source engine (which was built for PC).


Combat is really a modern take off of 90's twitch shooters. The guns are powerful, fast firing, and have a ton of recoil. The only negative to the weapons is that accuracy is a large issue and hitting your targets from a distance can be a huge problem unless you packed an inventory-eating sniper or pistol. Oh, and by the way I'm not going to even mention stealth or hacking in this review because they effectively serve no purpose. That's right, they wasted valuable asset creation time on stealth and hacking in a largely run and gun game with shit AI. Those frenchies sure know how to rustle our jimmies! Oh, and multiplayer (except the awesomeness that is co-op) is shit too.


Overall, EYE is a fascinating game with too many elements to talk about in a blog review. I highly recommend it if it's on sale. Grab it with some friends and you will have a hell of a Friday night playing co-op.

Friday 30 May 2014

Epic Vids Episode 1

Here's your funny video of the week. I'll try to upload them every Friday.


Battlefield 3 for Free!

I am so fucking stoked for this. It looks like EA is giving another game away on Origin for FREE. Yes, until June 3rd you can literally receive a copy on your account just by using Origin.


EA is trying to make this seem like an act of charity but it really does come off as a desperate attempt to get people to use Origin and sell DLC at the same time. But who's complaining? I just got an awesome triple-A FPS for free and all it really took is me reinstalling Origin. It's not like Origin is bad, isn't it? Whatever it does it Steam probably does it too, except EA at least has working customer support. The only downside is that Origin is extremely limited in what it does, unlike Steam which is more akin to a Swiss army knife.

So if you're looking for some summer fun give this offer a try, you may like it. And if you're one of those internet conspiracy theorists that say Origin is spyware then you really need to get your priorities straight. Steam does the exact same thing, maybe even worse since nobody checks the user agreement because "OmG 1T'Z FR0M G4B3N!!!". At least EA is whipped into line by hordes of angry gamers.

Go on. Give it a try. You know they won't do it again.

Thursday 29 May 2014

Toribash Review

Toribash is an odd one. It's a free physics based fighting simulator. In fact I believe it is the only one of it's kind. Let me explain as this game is incredibly complicated and unique.

Toribash puts you in control of a mannequin that has to kill another mannequin a la fighting game. The interesting thing about it though, is that it's a simulation. Fighting games aren't meant to be realistic in any sense of the word. Toribash lets you map out each and every muscle movement in full 3D space including your hands. This lets you slay your opponent in an almost infinite number of ways. This makes for some interesting situations when both players are trying to struggle and execute each other at the same time.


As you can see I'm completely rotten at it. Toribash is an art unto it's self. It has quite a steep learning curve and is almost impossible to master. Mapping out each and every possible movement AND predicting where your opponent will strike is almost impossible. Multiplayer matches almost always lead to a bloody struggle and a disappointing draw. This is where Toribash fails. It gives us too much freedom and too much margin for error. You see, most players can't comprehend where each and every muscle will land leading to a disappointing mess of tangled arms and blood. Furthermore you can just memorize the executions and put them into play frame by frame. However, they are all highly unfeasible as your opponent moves just as you do so vital limbs may be hard to catch.

All in all Toribash is a great game, especially for free. It is quite fun if you can get the hang of it and is quite quirky. However, it may prove to be to complicated for some users and for that the most I'll give it is a neutral rating. If they make it more accessible to new players by adding in tutorials that aren't complete shit than maybe I'll change it to neutral-positive.

Hello World

Hello everyone. Welcome to my blog. You can expect to have a good time here and maybe learn a thing or two about culture (or counterculture). I will mostly focus on game reviews or album reviews but sometimes I'll throw something else out. I'm trying to go into the field of game design and I love art and anything else that shows emotion or symbolism. Enjoy your stay and have fun.